1. Pouvoirs
  2. operation
  3. yavin_4
  4. enemy
  5. boss
  6. the_returned
  7. hk_47
  8. stealth_assassination_stealth_and_taunt

Protocoles d'assassinat

assassinate

Protocoles d'assassinat

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.operation.yavin_4.enemy.boss.the_returned.hk_47

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
assassinate
Protocoles d'assassinat
2
assassinateImmunité contre la provocation – A une cible bien précise en tête. Immunité actuelle contre les provocations.
3
assassinateAssassinat imminent – HK-47 vous a dans le collimateur...
4
assassinate
SA Taunt
5
assassinate
SA Taunt Tick
6
stealthFurtivité avancée – La cible ne peut pas être détectée par les moyens conventionnels.
7
assassinate
Allow Parting Shot
  • [hidden] [1s]
    assassinateEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​yavin_4.​boss.​the_returned.​hk_47_assassination_premark

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • 4
    • When effect expires

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [12s]
    assassinateImmunité contre la provocation
    A une cible bien précise en tête. Immunité actuelle contre les provocations.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.taunt
    • Set movement speed to 70%
  • [10s]
    assassinateAssassinat imminent
    HK-47 vous a dans le collimateur...

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.boss.the_returned.hk_47.stealth_assassination_mark, dependent on calling effect
  • 2
    • When effect expires

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Execute hydra hook SA_Rdy_2_Return
  • [hidden] [10s]
    assassinate [HIDDEN]SA Taunt

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​operation.​yavin_4.​boss.​the_returned.​hk_47_assassination_active

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​operation.​yavin_4.​boss.​the_returned.​hk_47_assassination_active

    Perform the following actions:

    • Remove this effect
  • [hidden] [3s]
    assassinate [HIDDEN]SA Taunt Tick

  • 1
    • When effect ticks

    Perform the following actions:

    • Taunt
      - Duration = (time) 3s
  • [does not expire]
    stealthFurtivité avancée
    La cible ne peut pas être détectée par les moyens conventionnels.

  • 1
    • When effect is applied

    Perform the following actions:

    • Put TARGET into stealth
    • Play appearance epp.agent.stealth.loop, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​operation.​yavin_4.​boss.​the_returned.​hk_47_immobility
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.agent.stealth.exit, dependent on calling effect
  • [hidden] [4s]
    assassinate [HIDDEN]Allow Parting Shot