Tir de balayage
Tir de balayage
Tirs à fort impact infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme et un traumatisme pendant <<2[$d seconde/$d seconde/$d secondes]>> et réduisant de 20 % tous les soins reçus par la cible. Requiert deux blasters.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140965670358972398 |
Combat log ID: | 807204743544832 |
FQN: | abl. |
Star Wars name: | Tir de balayage |
Autres langues: | Flourish Shot Schwungvoller Schuss |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. smuggler. pistol_ ability Initializers: - Set type to Other, cannot toggle off
Global ID: 16141047217201839612 FQN: abl. smuggler. flourish_ shot/17/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. flourish_shot. dual_cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 10
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,062
- Standard Health Percent Min = (float) 0,062
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,59
- Coefficient = (float) 0,62
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,59
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Ranged
- [10s]
Traumatisme (physique)
Soins reçus réduits de 20 %.Slot: Debuff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. physical abl. , tag.smuggler. pistol_ ability abl. , tag.smuggler. flourish_ shot_ duration abl. debuff. trauma Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. trauma
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141050515736789205 Combat log ID: 807204743545343 FQN: abl. smuggler. flourish_ shot/17/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectdeep_wound. debuff
- 2
- When effect is applied
Perform the following actions:
- Modify stat Modificateur de soins reçus (pourcentage), increase by -0,2
- [10s]
Ralentissement (physique)
Vitesse de déplacement réduite.Slot: Debuff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.dispel_ type. physical abl. , tag.smuggler. pistol_ ability abl. smuggler. flourish_ shot_ duration Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141049416225161570 Combat log ID: 807204743545351 FQN: abl. smuggler. flourish_ shot/17/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectskill. utility. lumbering_impact - Set movement speed to 50%