1. Pouvoirs
  2. jedi_knight
  3. skill
  4. watchman
  5. mods
  6. passive
  7. burning_zen

Zen brûlant

warknight_burning_zen_7_0_rep

Zen brûlant

Toutes les attaques de dégâts de mêlée infligent <<1>> points de dégâts de brûlure supplémentaires lorsque le mode zen est actif. Ces dégâts ne consomment aucune charge de zen et ne sont disponibles qu'une fois par seconde.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.test.cdurel.class_prototypes.war_kni.sentinel_watchman_mods
  • apc.test.cdurel.class_prototypes.war_kni.watchman_loadouts.a
  • apc.jedi_knight.sentinel.watchman_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
warknight_burning_zen_7_0_rep
Zen brûlant
2
warknight_burning_zen_7_0_rep
Zen brûlant
  • [hidden] [does not expire]
    warknight_burning_zen_7_0_repEffect #1

  • 1
    • When character deals damage with tags tag.abl.jedi_knight.melee_damage without tags tag.abl.jedi_knight.burn that does not get redirected, not more than every 1s

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​jedi_knight.​zen_juyo

    Perform the following actions:

    • Play appearance epp.jedi_knight.skill.xp1.proc1, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    warknight_burning_zen_7_0_repEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_knight.skill.burning_slices, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,016
      - Standard Health Percent Min = (float) 0,016
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,16
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0