1. PNJ
  2. location
  3. balmorra
  4. mob
  5. humanoid
  6. republic
  7. boss_aukustos_tahm
Portrait

Aukustos Tahm

Level 17-18 | Elite | À distance


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Bouclier électrique

FQN: abl.​npc.​ability.​tech.​electric_shield

Bouclier électrique
1m 30sinstantany020%

Grappin

FQN: abl.​npc.​ability.​tech.​grapple

Grappin
36s4s cast8-30 m020%

Charge percutante

FQN: abl.​npc.​ability.​tech.​concussion_charge

Charge percutante
20sinstant4 m020%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantany075%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 11859585103074698411

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a01
  • Material: head_human_bmn_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a03
  • + hair_human_bmn_non_a03_sides
  • + hair_human_bmn_non_a03_stripes
  • Material: hair_human_non_a03_v01_m
facehair[no archetype]
  • + facehair_human_bmn_african_sm_cyber04_top
  • Material: facehair_human_non_sm_cyber04_u
skincolor
 skincolor_human_non_h08_p
    haircolor
     haircolor_human_non_h11_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_c06_m
          agescar_human_non_c01_u
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_med_ge_a15_chest
            • Material: chest_tight_med_ge_a15mercenary02_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_ge_a15mercenary02_u_v02
            handhand_glove_bmn_archetype
            • + hand_glove_bmn_med_ge_a15_forearm
            • Material: hand_glove_med_ge_a15mercenary02_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_ge_a15_front
            • + waist_belt_bmn_med_ge_a15_back
            • + waist_belt_bmn_med_ge_a15_sling
            • Material: waist_belt_med_ge_a15mercenary02_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_ge_a15mercenary02_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_ge_a15_shin
            • Material: boot_tall_med_ge_a15mercenary02_u