Charge percutante

Charge percutante
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Patch 1.1.0 |
Global ID: | 16141178244025127614 |
Combat log ID: | 830363207204864 |
FQN: | abl.npc.ability.tech.concussion_charge |
Star Wars name: | Charge percutante |
Autres langues: | Concussion Charge Erschütterungsladung |
Autres sites: | TORCommunity |
Used by
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 - On Apply
- [target override]
Perform the following actions:
- Play appearance epp . npc . ability . custom . shockwave . cast_fx
- On Apply
- [target override]
Only when the following conditions are met:
- <
- If the Tech spell hit
- If PRIMARY TARGET is alive
- If target is an enemy
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Add effect #2 to TARGET from TARGET
- [0.5s]
Projection vers l'arrière
Projection vers l'arrière provoquée par une charge percutante.Slot: Debuff Duration: 0.5s Tick rate: does not tick # occurrences: 0 Tags: tag.abl.debuff.physics, tag.abl.utility.is_aoe Conditions: - Can only by called by other effects
- On Apply
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 5° pitch, 0° yaw