Overcharged Plasma
Overcharged Plasma
Ion Wave causes the next Plasma Flare to deal 30% more damage. In addition, increases the critical chance of Plasma Flare by 10%
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141002404592620848 |
Combat log ID: | 4064417746518016 |
FQN: | abl. |
Star Wars name: | Overcharged Plasma |
Other languages: | Überladenes Plasma Plasma surchargé |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141141362955143314 FQN: abl. trooper. skill. plasmatech. overcharged_ plasma/10/1 - 1
- When Ion Wave is activated by CASTER
Ion Wave
Blasts everything in a 10-meter cone with ionized energy, dealing <<1>> elemental damage to up to 8 targets.
FQN: abl.trooper.ion_wave
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When
- 2
- When effect is applied
Perform the following actions:
- Modify meta stat Tech Critical Chance for ability Plasma Flare, increase by 0.1
Plasma Flare
Emits an energetic plasma burst, dealing <<1>> elemental damage to the target.
FQN: abl.trooper.skill.plasmatech.plasma_flare
- [20s]
Overcharged Plasma
Next Plasma Flare deals 40% more damage.Slot: Buff Duration: 20s On death: Effect is removed # occurrences: 1 Tags: 4198749841417126148 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(Plasma Flare)Plasma Flare
Emits an energetic plasma burst, dealing <<1>> elemental damage to the target.
FQN: abl.trooper.skill.plasmatech.plasma_flare
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141138064420261883 FQN: abl. trooper. skill. plasmatech. overcharged_ plasma/10/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectsweltering_sear. buff - Modify meta stat Damage Done Modifier (Percentage) for ability Plasma Flare, increase by 30%
Plasma Flare
Emits an energetic plasma burst, dealing <<1>> elemental damage to the target.
FQN: abl.trooper.skill.plasmatech.plasma_flare
- 2
- When character deals damage with tags tag.
abl. that does not get redirectedtrooper. fire_pulse
Perform the following actions:
- Remove this effect
- When character deals damage with tags tag.