Plasma Flare
Plasma Flare
Emits an energetic plasma burst, dealing <<1>> elemental damage to the target.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141090527434950390 |
Combat log ID: | 3972084539588608 |
FQN: | abl. |
Star Wars name: | Plasma Flare |
Other languages: | Plasmafeuer Déferlement plasma |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. direct_ tech_ attack abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. , tag.trooper. plasma_ flare_ dd abl. , tag.trooper. elemental_ attack abl. trooper. fire_ pulse Initializers: - Set type to Other, cannot toggle off
Global ID: 16140980712732023088 FQN: abl. trooper. skill. plasmatech. plasma_ flare/13/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. plasma_flare. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectplasma_flare. target_hit - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.194
- Standard Health Percent Min = (float) 0.154
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.74
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. , tag.trooper. energy_ cell_ ability abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. , tag.trooper. elemental_ attack abl. trooper. fire_ pulse Conditions: - <
- If CASTER has one effect from Battle Focus
Battle Focus
Increases ranged and tech critical hit chance by 25% for <<1[%d seconds/%d second/%d seconds]>>.
FQN: abl.trooper.battle_focus
- If CASTER has one effect from Explosive Weaponry
Explosive Weaponry
While Explosive Fuel is active Flaming Fist, Flame Burst and Immolate do damage to all nearby targets and Searing Wave hits twice.
FQN: abl.itm.tactical.sow.bou_tro.pow_vang.pyro_plas.dmg_aoe_01
- Can only be called by other effects
- If CASTER has one effect from
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Global ID: 16140984011266905641 FQN: abl. trooper. skill. plasmatech. plasma_ flare/13/2 - <
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET != PRIMARY TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectplasma_flare. target_hit - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.194
- Standard Health Percent Min = (float) 0.154
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.74
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0