Ionensturm
Ionensturm
Sendet Wellen mit ionisierender Energie in einem 10-Meter-Kegel aus und fügt bis zu 8 feindlichen Zielen <<1>> Elementarschaden zu. Betroffene Ziele sind <<2>> Sekunden lang beeinträchtigt, wodurch ihr verursachter Macht- und Tech-Schaden um 5 % reduziert wird.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 3.0.0 |
Global ID: | 16140982044672824399 |
Combat log ID: | 3389987621961728 |
FQN: | abl. |
Star Wars name: | Ionensturm |
In anderen Sprachen: | Ion Storm Tempête ionique |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. ion_ storm abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. aoe_ ability abl. , tag.trooper. elemental_ attack abl. trooper. energy_ cell_ cost_ channel Global ID: 16141118063488661355 FQN: abl. trooper. skill. shield_ specialist. ion_ storm/45/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effection_storm_new. cast_instant
- 2
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Direction = Forward
- Sort Type = Closest
- Distance = 10.1m
- Angle = (float) 45
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. direct_ tech_ attack abl. , tag.trooper. gun_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. ion_ storm abl. , tag.utility. is_ aoe abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. pulse_ cannon_ damage abl. , tag.trooper. aoe_ ability abl. , tag.trooper. elemental_ attack abl. trooper. energy_ cell_ cost_ channel Initializers: - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141119163000288574 FQN: abl. trooper. skill. shield_ specialist. ion_ storm/45/2 - 1
- When effect is applied
Only when the following conditions are met:
- <
- <
- If TARGET does not have one effect from Reizgas
Reizgas
Wirft <1[%d Sekunden/%d Sekunde/%d Sekunden]>> lang einen Reizgas-Kanister 10 Meter weit. Gegner im Wirkungsbereich sind 70 % langsamer und verlieren 15 % Nah- und Fernkampfpräzision.
FQN: abl.trooper.skill.shield_specialist.riot_gas
- If TARGET does not have one effect from
- If CASTER does not have one effect from Ölfeuer
Ölfeuer
"Feuersturm" fügt mit "Ölteppich" belegten Zielen 20 % mehr Schaden zu. Für jeden mit "Ölteppich" belegten Gegner, der mit "Feuersturm" getroffen wird, erhöht sich deine Schadensreduktion um 3 % und die Abklingzeit von "Ölteppich" wird um 1,5 Sekunden verkürzt.
FQN: abl.itm.tactical.sow.bou_tro.pow_vang.stech_sspec.def_aoe_01
- <
Perform the following actions:
- Play appearance epp.
trooper. ion_squall. impact - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,197
- Standard Health Percent Min = (float) 0,157
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,77
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #6 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
trooper. ion_squall. impact - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2324
- Standard Health Percent Min = (float) 0,1924
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 2,124
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER
- Add effect #6 to TARGET from CASTER, Combat Math Only
- [45s]
Beeinträchtigt (Mental)
Verursachter Schaden von Macht- und Tech-Angriffen verringert.Slot: Debuff Duration: 45 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. ion_ storm abl. , tag.trooper. energy_ cell_ ability abl. , tag.dispel_ type. mental abl. , tag.trooper. aoe_ ability abl. , tag.trooper. elemental_ attack abl. , tag.trooper. energy_ cell_ cost_ channel abl. debuff. tech_ and_ force_ damage_ reduced Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45 Sek.
- Max Duration = (time) 45 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. tech_ and_ force_ damage_ reduced
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141120262511915905 Combat log ID: 3389987621962024 FQN: abl. trooper. skill. shield_ specialist. ion_ storm/45/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat [modifier_percentage], increase by -0,05
- Modify stat [modifier_percentage], increase by -0,05
- [10s]
Ionisiertes Reizgas (Schadensreduktion
Schadensreduktion erhöht.Slot: Buff Duration: 10 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 8 # occurrences: 1 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. ion_ storm abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. aoe_ ability abl. , tag.trooper. elemental_ attack abl. trooper. energy_ cell_ cost_ channel Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141121362023542868 Combat log ID: 3389987621962056 FQN: abl. trooper. skill. shield_ specialist. ion_ storm/45/4 - Set Duration
- 1
- When effect is applied
- When stacks of this effect decrease
- When stacks of this effect increase
Perform the following actions:
- Modify stat Schadensreduktion: Elementar, increase by 0,03
- Modify stat Schadensreduktion: Energie, increase by 0,03
- Modify stat Schadensreduktion: Körperlich, increase by 0,03
- Modify stat Schadensreduktion: Kinetisch, increase by 0,03
- [0s] [not displayed]
Effect #5Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. ion_ storm abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. aoe_ ability abl. , tag.trooper. elemental_ attack abl. trooper. energy_ cell_ cost_ channel Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141122461535174183 FQN: abl. trooper. skill. shield_ specialist. ion_ storm/45/5 - 1
- When effect is applied
Perform the following actions:
- [10s]
Vorreiter
Verursachter Schaden von Elementar- und Tech-Angriffen erhöht.Slot: Buff Duration: 10 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 8 # occurrences: 1 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. ion_ storm abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. aoe_ ability abl. , tag.trooper. elemental_ attack abl. trooper. energy_ cell_ cost_ channel Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. tech_ and_ force_ damage_ reduced
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <AND
- Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141123561046801642 Combat log ID: 3389987621962062 FQN: abl. trooper. skill. shield_ specialist. ion_ storm/45/6 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 3%trooper. direct_ tech_ attack - Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 3%trooper. elemental_ attack