Machtbeben
Machtbeben
Kanalisiert die Macht im Boden unter dem Ziel und ruft ein Beben hervor. Verbraucht 60 Macht und verursacht über die Dauer der Kanalisierung <<1>> Energieschaden bei bis zu 8 Zielen im Umkreis von 8 Metern. Bei schwachen und normalen Zielen besteht eine Chance von 33% pro Sekunde, vom Beben betäubt zu werden.
Eigenschaften
Type: | active |
Activation time: | 3 Sek. channel |
Target type: | Ground |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141011918271840498 |
Combat log ID: | 812732366454784 |
FQN: | abl. |
Star Wars name: | Machtbeben |
In anderen Sprachen: | Forcequake Vague de Force |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (3 Sek.) On death: Effect is removed Tick rate: 1 Sek. (3 ticks) # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.jedi_ consular. aoe_ ability abl. jedi_ consular. forcequake Target overrides: - [target override] Caster
Global ID: 16141027378281047392 FQN: abl. jedi_ consular. forcequake/31/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. forcequake. ground
- 2
- When effect ticks
Only when the following conditions are met:
- <
- <
- If CASTER has ≥ 18 Force
Failure message: Insufficient Force
- If CASTER has the ability 16140965043505677718 – not found
- If CASTER has ≥ 18 Force
- If CASTER has ≥ 20 Force
Failure message: Insufficient Force
- <
Perform the following actions:
- 3
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Cancel this ability
- 4
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
jedi_consular. forcequake. exit - Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. jedi_ consular. force_ potency
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. direct_ damage abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.jedi_ consular. aoe_ ability abl. , tag.utility. is_ aoe abl. jedi_ consular. forcequake Conditions: - Can only be called by other effects
Global ID: 16141028477792675765 FQN: abl. jedi_ consular. forcequake/31/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
jedi_consular. forcequake. ground
- [3s]
Betäubt
Am Boden und handlungsunfähig.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.jedi_ consular. aoe_ ability abl. , tag.jedi_ consular. force_ wave_ kd abl. jedi_ consular. forcequake Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If a random chance of 33% is met
- If toughness of TARGET is ≤ Standard
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141029577304302026 Combat log ID: 812732366455133 FQN: abl. jedi_ consular. forcequake/31/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectforce_stun. target - Stun the TARGET
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.jedi_ consular. aoe_ ability abl. jedi_ consular. forcequake Conditions: - <
- If CASTER is alive
- Can only be called by other effects
Global ID: 16141030676815929887 FQN: abl. jedi_ consular. forcequake/31/4 - <
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER has the ability 16140965043505677718 – not found
Perform the following actions:
- Spend Force
- Amount = (float) 18
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Spend Force
- Amount = (float) 20
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0
- 3
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. forcequake. cam_shake
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. direct_ damage abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.jedi_ consular. aoe_ ability abl. , tag.utility. is_ aoe abl. jedi_ consular. forcequake Conditions: - Can only be called by other effects
Global ID: 16141031776327560364 FQN: abl. jedi_ consular. forcequake/31/5 - 1
- When effect is applied
Only when the following conditions are met:
- <AND
- If TARGET has an effect with the tag tag.abl.jedi_consular.force_suppression
Perform the following actions:
- Play appearance epp.
jedi_consular. forcequake. proc - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,0598
- Standard Health Percent Min = (float) 0,0598
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,598
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
jedi_consular. forcequake. proc - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,052
- Standard Health Percent Min = (float) 0,052
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,52
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only