1. Fähigkeiten
  2. jedi_consular
  3. stealth

Tarnung

shadowwalk

Tarnung

Aktiviert den Tarnmodus, wodurch deine Tarnstufe um 15 erhöht wird und deine Bewegungen schwieriger zu entdecken sind. Im Tarnmodus ist das Bewegungstempo um 15% verringert. Dein Gefährte reagiert im Tarnmodus nicht auf feindliche Angriffe. Die meisten feindlichen Aktionen beenden den Effekt vorzeitig. Nicht im Kampf einsetzbar.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.jedi_consular.shadow.base
  • apc.tutorial.consular.shadow.serenity.7
  • apc.tutorial.consular.shadow.infiltration.7

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shadowwalkTarnung – Schwer zu entdecken.
2
shadowwalkTarnung – Schwer zu entdecken.
3
jkwilderfugitiveSchattenfrist – Machtregeneration erhöht.
4
jkwilderfugitiveSchattenfrist – Machtregeneration erhöht.
5
4
energyrebounderSchattenschutz – Schadensreduktion erhöht.
6
shadowwalk
Tarnung
7
shadowwalk
Tarnung
8
thrownBetäubt (Macht) – Handlungsunfähig.
9
shadowwalk
Tarnung
  • [does not expire]
    shadowwalkTarnung
    Schwer zu entdecken.

  • 1
    • When effect is applied

    Perform the following actions:

    • Put TARGET into stealth
    • Play appearance epp.jedi_consular.stealth.loop
    • Set posture of TARGET to Passive
  • 2
    • When character deals damage that does not get redirected, delayed by 1 Sek.

    Perform the following actions:

    • Remove this effect
  • 3
    • Just before this effect is removed

    Only when the following conditions are met:

    Perform the following actions:

    • Set posture of TARGET to Defensive
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.jedi_consular.stealth.end
  • 5
    • Just before this effect is removed

    Override target to:

    • Master
      - Pet = (int) 3

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​buff.​stealth
  • [12s]
    energyrebounderSchattenschutz
    Schadensreduktion erhöht.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • [2s]
    shadowwalkTarnung

  • [hidden] [0.5s]
    shadowwalkEffect #7

  • 1
    • When character deals damage with tags tag.abl.jedi_consular.serenity_strike and tag.abl.jedi_consular.shadow_strike

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
    • Remove this effect
  • [2s]
    thrownBetäubt (Macht)
    Handlungsunfähig.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is ≤ Standard

    Perform the following actions:

    • Play appearance epp.jedi_consular.spinning_kick.target, dependent on calling effect
    • Stun the TARGET
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.jedi_consular.spinning_kick.target, dependent on calling effect
    • Stun the TARGET
  • 3
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If toughness of TARGET is ≤ Standard

    Perform the following actions:

    • Add effect #9 to TARGET from CASTER
  • 4
    • When effect is applied

    Perform the following actions:

  • [0s] [not displayed]
    shadowwalkEffect #9

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, eventually knockdown, momentum = 1, 15° pitch, 0° yaw