1. Fähigkeiten
  2. jedi_consular
  3. deflection

Ablenkung

lightsaberdeflection

Ablenkung

Erhöht deine Nah- und Fernkampfverteidigung <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang um 50%. Benötigt eine Nahkampfwaffe.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.tutorial.consular.shadow.kinetic_combat.7
  • apc.jedi_consular.shadow.base
  • apc.tutorial.consular.shadow.serenity.7
  • apc.tutorial.consular.shadow.infiltration.7

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
lightsaberdeflectionAblenkung – Nah- und Fernkampfverteidigung erhöht.
2
escapeFestigkeit – Immun gegen Betäubung, Schlaf, Heben und unschädlich machende Effekte.
  • [12s]
    lightsaberdeflectionAblenkung
    Nah- und Fernkampfverteidigung erhöht.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.jedi_consular.deflection.deflection
  • 2
    • When effect is applied

    Perform the following actions:

  • 3
    • When character takes damage that does not get redirected with result Parry or Deflect

    Perform the following actions:

    • Play appearance epp.jedi_consular.deflection.impact
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​jedi_consular.​sturdiness
    • Dispel all effects from tags tag.​abl.​jedi_consular.​pulsating_force
  • [6s]
    escapeFestigkeit
    Immun gegen Betäubung, Schlaf, Heben und unschädlich machende Effekte.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.lift, tag.abl.debuff.banish, tag.abl.debuff.deafen, tag.abl.debuff.blind, tag.abl.debuff.stun, tag.abl.debuff.fear, tag.abl.debuff.sleep