DE_incendiary_round_test
DE_incendiary_round_test
DE_Launches an incendiary projectile, setting the target ablaze for moderate damage over 5 seconds, with a chance to burn additional nearby targets.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141024115257764869 |
Combat log ID: | 828585090744320 |
FQN: | abl. |
Star Wars name: | DE_incendiary_round_test |
In anderen Sprachen: | [incendiary_round_test] FR_incendiary_round_test |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. round_ ability abl. trooper. aoe_ ability Global ID: 16141005201844714637 FQN: abl. test. qa. cjones. incendiary_ round_ test/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. firebomb. firebomb - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 5
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- [9s]
DE_incendiary_round_testSlot: Debuff Duration: 9 Sek. On death: Effect is removed Tick rate: 3 Sek. (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.debuff. damage_ over_ time abl. , tag.trooper. round_ ability abl. , tag.trooper. incinerate_ dot abl. , tag.debuff. burn abl. , tag.trooper. aoe_ ability abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 9 Sek.
- Max Duration = (time) 9 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141001903309830628 FQN: abl. test. qa. cjones. incendiary_ round_ test/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectfirebomb. burn
- 2
- When effect ticks
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,17
- Standard Health Percent Min = (float) 0,14
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,6
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks (70% chance)
Only when the following conditions are met:
- If CASTER has the ability 16141180954025163767 – not found, with a rank < 3
Perform the following actions:
- Add effect #3 to TARGET from TARGET
- 4
- When effect ticks (55% chance)
Only when the following conditions are met:
- <
- If CASTER has the ability 16141180954025163767 – not found, with a rank < 2
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #3 to TARGET from TARGET
- 5
- When effect ticks (40% chance)
Only when the following conditions are met:
- <
- If CASTER has the ability 16141180954025163767 – not found, with a rank < 1
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #3 to TARGET from TARGET
- 6
- When effect ticks (25% chance)
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #3 to TARGET from TARGET
- [9s]
BurningSlot: Debuff Duration: 9 Sek. On death: Effect is removed Tick rate: 3 Sek. (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.trooper. combust_ dot abl. , tag.debuff. damage_ over_ time abl. , tag.trooper. round_ ability abl. , tag.debuff. burn abl. trooper. aoe_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 9 Sek.
- Max Duration = (time) 9 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. trooper. combust_ dot
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET does not have any effect with the tag tag.abl.trooper.incinerate_dot
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 5m
Global ID: 16141003002821459767 Combat log ID: 828585090744612 FQN: abl. test. qa. cjones. incendiary_ round_ test/0/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectfirebomb. burn
- 2
- When effect ticks
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,08
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,6
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0