1. Fähigkeiten
  2. operation
  3. yavin_4
  4. enemy
  5. boss
  6. the_returned
  7. discard

Verwerfen

whirlwind

Verwerfen

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.operation.yavin_4.enemy.boss.the_returned.the_returned

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
whirlwind
Verwerfen
2
whirlwindVerwerfen – Vom Boden gehoben. Handlungsunfähig.
3
whirlwindVerworfen – Verworfen. Verliert Bedrohung an nicht verworfene Ziele.
  • [hidden] [does not expire]
    whirlwindEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0.5s]
    whirlwindVerwerfen
    Vom Boden gehoben. Handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.jedi_consular.force_lift.lift_loop_levitate, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [6s]
    whirlwindVerworfen
    Verworfen. Verliert Bedrohung an nicht verworfene Ziele.

  • 1
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned ≤ 5m to melee distance of TARGET

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2,3, 50° pitch, 180° yaw
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned 5m to 15m to melee distance of TARGET

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3,1, 45° pitch, 180° yaw
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned 15m to 25m to melee distance of TARGET

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3,7, 50° pitch, 180° yaw
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned 25m to 100m to melee distance of TARGET

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 4,2, 50° pitch, 180° yaw