Exfiltrationsplan
Exfiltrationsplan
Feuert ein Harpunenseil ab, das das Ziel zum Frontkämpfer zieht und ein hohes Maß an Bedrohung erzeugt. Du kannst mit dem Harpunenseil auch Verbündete zu dir ziehen. Kann nicht gegen Ziele in Deckung eingesetzt werden.
Ersetzt Harpune.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 7.0.0 |
Global ID: | 16140926768125164662 |
Combat log ID: | 4553258039246848 |
FQN: | abl. |
Star Wars name: | Exfiltrationsplan |
In anderen Sprachen: | Extraction Plan Plan d'extraction |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. utility. aggressive_ action Initializers: - Set type to Other, cannot toggle off
Global ID: 16141176805139065142 FQN: abl. trooper. skill. shield_ specialist. mods. tier2. friendly_ harpoon/6/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. harpoon. fire - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Only when the following conditions are met:
- <
- If the Tech spell hit
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 1,6
- Standard Health Percent Min = (float) 1,6 - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,151
- Standard Health Percent Min = (float) 0,111
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,31
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER
- Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- Add effect #5 to TARGET from CASTER
- 3
- When projectile completed travel and hit target
Only when the following conditions are met:
- <
- If previous subeffect did not meet all conditions
- If the Tech spell hit
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 1,6
- Standard Health Percent Min = (float) 1,6 - Add effect #2 to TARGET from CASTER
- Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- 4
- When projectile completed travel and hit target
Only when the following conditions are met:
- <
- If TARGET is in CASTER's group
- If previous subeffect did not meet all conditions
- If the Tech spell hit
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 1,6
- Standard Health Percent Min = (float) 1,6 - Add effect #2 to TARGET from CASTER
- Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- Add effect #6 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. utility. aggressive_ action Conditions: - Can only be called by other effects
Global ID: 16141180103673947183 FQN: abl. trooper. skill. shield_ specialist. mods. tier2. friendly_ harpoon/6/2 - 1
- When effect is applied
Perform the following actions:
- Ballistic To Caster
- Knockdown = (int) 1
- Height = (float) 0
- [3s]
Gelähmt (Tech)
Bewegungsunfähig.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. root abl. dispel_ type. tech Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- Immune By Resolve
- Negated = (bool) true
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141179004162320016 Combat log ID: 4553258039247204 FQN: abl. trooper. skill. shield_ specialist. mods. tier2. friendly_ harpoon/6/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [3s]
Verlangsamt (Tech)
Bewegungstempo reduziert.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. tech abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- Immune By Resolve
- Negated = (bool) false
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141182302697202057 Combat log ID: 4553258039247214 FQN: abl. trooper. skill. shield_ specialist. mods. tier2. friendly_ harpoon/6/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff
- [0s] [not displayed]
Effect #5Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. utility. aggressive_ action Conditions: - Can only be called by other effects
Global ID: 16141181203185574522 FQN: abl. trooper. skill. shield_ specialist. mods. tier2. friendly_ harpoon/6/5 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- [0s] [not displayed]
Effect #6Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. utility. aggressive_ action Conditions: - Can only be called by other effects
Global ID: 16140903026743754002 FQN: abl. trooper. skill. shield_ specialist. mods. tier2. friendly_ harpoon/6/6 - 1
- When effect is applied
Perform the following actions:
- Ballistic To Caster
- Knockdown = (int) 1
- Height = (float) 0