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  4. focus
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  7. focused_defense_discipline

Fokussierte Disziplin (TODO)

sw_jk_blade_barrage

Fokussierte Disziplin (TODO)

Verbrauchst du eine Ladung "Fokussierte Verteidigung", wird "Riposte" aktiviert. Mehrere Stapel ermögliche eine effektivere Riposte, wenn diese eingesetzt wird.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sw_jk_blade_barrage
Fokussierte Disziplin (TODO)
2
sw_jk_blade_barrageFokussierte Disziplin (TODO) – Reflektiert Angriffe.
  • [3s]
    sw_jk_blade_barrageFokussierte Disziplin (TODO)
    Reflektiert Angriffe.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.jedi_knight.saber_reflect.instant_player
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_knight.saber_reflect.buff_player
  • 3
    • Before NPC with this effect takes damage without tags tag.abl.utility.is_aoe, tag.abl.debuff.damage_over_time, tag.abl.itm.relic.onhit_damage that does not get redirected

    Override target to:

    • Trigger Caster

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) true
      - Reflect Melee = (bool) false
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) true
      - Amount Percent = (float) 1
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 6
    • Play appearance epp.jedi_knight.saber_reflect.reflect_player
  • 4
    • When effect is applied

    Override target to:

    • Enemies List

    Only when the following conditions are met:

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 1,6
      - Standard Health Percent Min = (float) 1,6
  • 5
    • Before NPC with this effect takes damage without tags tag.abl.utility.is_aoe, tag.abl.debuff.damage_over_time, tag.abl.itm.relic.onhit_damage, tag.abl.utility.is_not_reflectable that does not get redirected, not more than every 0.5 Sek.

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​itm.​setbonus.​mdps1.​heavy.​03_02

    Perform the following actions:

    • Heal the TARGET with Force for 1,5*BonusHeal + (0,055 to 0,095)*StandardHealth, causing no threat