Geist schwächen
Geist schwächen
Schwächt den Geist deines Ziels, wodurch <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang <<1>> körperlicher Schaden verursacht wird.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140924523496717523 |
Combat log ID: | 812861215473664 |
FQN: | abl. |
Star Wars name: | Geist schwächen |
In anderen Sprachen: | Weaken Mind Affaiblissement d'esprit |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.jedi_ consular. periodic_ damage abl. , tag.utility. aggressive_ action abl. , tag.debuff. damage_ over_ time abl. , tag.jedi_ consular. weaken_ mind_ dot abl. dispel_ type. purge_ only Global ID: 16140901688828672777 FQN: abl. jedi_ consular. weaken_ mind/26/1 - 1
- When effect is applied
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.jedi_consular.force_suppression applied by CASTER
Perform the following actions:
- Play appearance epp.
jedi_consular. weaken_mind. cast_instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,03565
- Standard Health Percent Min = (float) 0,03565
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,3565
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
jedi_consular. weaken_mind. cast_instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,031
- Standard Health Percent Min = (float) 0,031
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,31
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [18s]
Geist schwächen
Regelmäßiger körperlicher Schaden.Slot: Debuff Duration: 18 Sek. On death: Effect is removed Tick rate: 3 Sek. (6 ticks) # occurrences: 1 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.jedi_ consular. periodic_ damage abl. , tag.utility. aggressive_ action abl. , tag.debuff. damage_ over_ time abl. , tag.jedi_ consular. weaken_ mind_ dot abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 18 Sek.
- Max Duration = (time) 18 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140902788340300156 FQN: abl. jedi_ consular. weaken_ mind/26/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
jedi_consular. weaken_mind. tick
- 2
- When effect ticks
Only when the following conditions are met:
- If TARGET does not have 1 or more effects with the tag tag.abl.jedi_consular.force_suppression applied by CASTER
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,031
- Standard Health Percent Min = (float) 0,031
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,31
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.jedi_consular.force_suppression applied by CASTER
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,03565
- Standard Health Percent Min = (float) 0,03565
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,3565
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 5
- When character takes damage that does not get redirected from tag tag.
abl. or tag.jedi_consular. telekinetic_wave abl. jedi_consular. mind_crush_dd
Only when the following conditions are met:
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- When character takes damage that does not get redirected from tag tag.
- 6
- When character takes damage that does not get redirected, not more than every 1 Sek. from tag tag.
abl. jedi_consular. force_in_balance - Just before NPC with this effect dies
Only when the following conditions are met:
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- When character takes damage that does not get redirected, not more than every 1 Sek. from tag tag.
- 7
- When character takes damage from tag tag.
abl. jedi_consular. turbulence
Only when the following conditions are met:
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,031
- Standard Health Percent Min = (float) 0,031
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,31
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character takes damage from tag tag.
- 8
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 9
- When character takes damage that does not get redirected from tag tag.
abl. jedi_consular. project
Only when the following conditions are met:
Perform the following actions:
- Remove this effect
- When character takes damage that does not get redirected from tag tag.
- 10
- When effect ticks
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effecttemplate. life_steal
- [18s]
Verlangsamt (Macht)
Bewegungstempo reduziert.Slot: Debuff Duration: 18 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.jedi_ consular. confound abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 18 Sek.
- Max Duration = (time) 18 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140903887851927459 Combat log ID: 812861215473931 FQN: abl. jedi_ consular. weaken_ mind/26/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 70%
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.jedi_ consular. periodic_ damage abl. , tag.utility. aggressive_ action abl. , tag.debuff. damage_ over_ time abl. , tag.jedi_ consular. weaken_ mind_ dot abl. dispel_ type. purge_ only Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140904987363554326 FQN: abl. jedi_ consular. weaken_ mind/26/4 - <
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,031
- Standard Health Percent Min = (float) 0,031
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,31
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER
- [hidden] [0.1s]
Effect #5Slot: Other (not visible) Duration: 0.1 Sek. On death: Effect persists # occurrences: 1 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. utility. aggressive_ action Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.1 Sek.
- Max Duration = (time) 0.1 Sek. - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140906086875181637 FQN: abl. jedi_ consular. weaken_ mind/26/5 - Set Duration
- 1
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 20m
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.jedi_consular.recently_hit_by_fob applied by CASTER
- If TARGET does not have 1 or more effects with the tag tag.abl.jedi_consular.weaken_mind_dot applied by CASTER
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [18s]
Geist schwächenSlot: Other (not visible) Duration: 18 Sek. On death: Effect is removed Tick rate: 3 Sek. (6 ticks) Initial stacks: 6 Max stacks: 6 # occurrences: 1 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.jedi_ consular. periodic_ damage abl. , tag.utility. aggressive_ action abl. , tag.debuff. damage_ over_ time abl. , tag.jedi_ consular. weaken_ mind_ dot abl. , tag.jedi_ consular. vanquish_ dot abl. , tag.jedi_ consular. halted_ aggression_ charges abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 18 Sek.
- Max Duration = (time) 18 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
- Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16140907186386808968 FQN: abl. jedi_ consular. weaken_ mind/26/6 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Modify Charges
- Tag = (string)
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- 2
- When character takes damage that does not get redirected from tag tag.
abl. jedi_consular. project
Only when the following conditions are met:
- If TARGET does not have 1 or more effects with the tag tag.abl.jedi_consular.force_suppression applied by CASTER
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,033
- Standard Health Percent Min = (float) 0,033
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,33
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
sith_inquisitor. , dependent on calling effectdeath_field. death_brand_explosion - Remove this effect
- When character takes damage that does not get redirected from tag tag.
- 3
- When character takes damage that does not get redirected from tag tag.
abl. jedi_consular. project
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.jedi_consular.force_suppression applied by CASTER
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,03795
- Standard Health Percent Min = (float) 0,03795
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,3795
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
sith_inquisitor. , dependent on calling effectdeath_field. death_brand_explosion - Remove this effect
- When character takes damage that does not get redirected from tag tag.