1. Fähigkeiten
  2. bounty_hunter
  3. skill
  4. utility
  5. afterburners

Nachbrenner

jetboost

Nachbrenner

Raketeneinschlag lähmt das Ziel <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang. Nach 2 Sekunden verursachter Direktschaden beendet den Effekt vorzeitig. Dieser Effekt kann nur einmal alle 8 Sekunden auftreten. Außerdem ist der Rückstoß-Effekt von Jetpack-Schub stärker und schiebt Feinde 4 Meter weiter weg.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.bounty_hunter.mercenary.bodyguard_mods
  • apc.bounty_hunter.mercenary.utility
  • apc.bounty_hunter.mercenary.arsenal_mods
  • apc.bounty_hunter.mercenary.innovative_ordnance_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
jetboost
Nachbrenner
2
immobilizedGelähmt (Tech) – Bewegungsunfähig.
3
movementSlowedVerlangsamt (Tech) – Bewegungstempo reduziert.
  • [hidden] [does not expire]
    jetboostEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When character deals damage with tags tag.abl.bounty_hunter.missile_blast_dd that does not get redirected, not more than every 8 Sek.

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [4s]
    immobilizedGelähmt (Tech)
    Bewegungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.leg_shot.debuff, dependent on calling effect
    • Immobilize but allow rotation
  • 2
    • When character takes damage that does not get redirected without tags tag.abl.debuff.damage_over_time, delayed by 2 Sek.

    Perform the following actions:

    • Remove this effect
  • [4s]
    movementSlowedVerlangsamt (Tech)
    Bewegungstempo reduziert.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 50%
    • Play appearance epp.agent.leg_shot.debuff, dependent on calling effect
  • 2
    • When character takes damage without tags tag.abl.debuff.damage_over_time, delayed by 2 Sek.

    Perform the following actions:

    • Remove this effect