Raketenabgang
Raketenabgang
Du fliegst 20 Meter zurück und bist im Flug immun gegen Kontrolleffekte. Außerdem kannst du nicht angesprungen oder gezogen werden und bist 4 Sekunden lang immun gegen Unterbrechungen und erhöhte Anwendungszeiten. Erleidest du innerhalb dieser 4 Sekunden Nahkampf- oder Tech-Schaden, wird die Abklingzeit von "Raketenabgang" aktualisiert. Nicht verwendbar, wenn du gelähmt oder gehindert bist. Erfordert zwei Blaster.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16141075458265951650 |
Combat log ID: | 3633465023004672 |
FQN: | abl. |
Star Wars name: | Raketenabgang |
In anderen Sprachen: | Rocket Out Fuite propulsée |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [1s]
Raketenabgang
Immun gegen Kontrolleffekte.Slot: Buff Duration: 1 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141151450616929119 FQN: abl. bounty_ hunter. rocket_ out/15/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. lift abl. , tag.debuff. physics abl. , tag.debuff. banish abl. , tag.debuff. root abl. , tag.debuff. deafen abl. , tag.debuff. snare abl. , tag.debuff. blind abl. , tag.debuff. stun abl. , tag.debuff. fear abl. , tag.debuff. sleep abl. debuff. hindered
- [4s]
Rauchwand
Immun gegen Anspringen, Ziehen, Unterbrechungen und erhöhte Anwendungszeit von Fähigkeiten.Slot: Buff Duration: 4 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. cover_ bonuses abl. , tag.buff. cover_ immunities abl. buff. interrupt_ immunity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4 Sek.
- Max Duration = (time) 4 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If CASTER has the ability 16141088201678836672 – not found
Global ID: 16141150351105300754 Combat log ID: 3633465023004990 FQN: abl. bounty_ hunter. rocket_ out/15/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectskill. smoke_screen. gain_effect - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt - Modify stat Modifikator für erhöhte Anwendungszeit, increase by 1
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141149251593672609 FQN: abl. bounty_ hunter. rocket_ out/15/3 - 1
- When effect is applied
Perform the following actions:
- Dive To Point
- Halt Movement = (bool) false
- Dive Type = (string) DiveToStanding
- Dive To Point Anim = (string) cb_2pistol_jet_charge_back_01_common
- Ability Spec = 0
- Rank = (int) 1
- Dive Heading Source = (int) 2
- Distance = (float) 2
- Speed = (float) 3
- Dive Heading Degrees = (float) 180 - Play appearance epp.
bounty_hunter. , dependent on calling effectrocket_out. cast_instant