1. Fähigkeiten
  2. trooper
  3. skill
  4. plasmatech
  5. mods
  6. passive
  7. reactive_plating

Reaktive Panzerung

bravado

Reaktive Panzerung

Aktivierst du "Adrenalinrausch", erhältst du "Reaktive Panzerung". Dadurch erhält dein nächster Einsatz von "Durastahl-Rüstung" einen zusätzlichen Stapel und wirft Schaden auf Angreifer zurück, oder dein nächster Einsatz von "Schallgeschoss" heilt Verbündete und gewährt dir 10 % Schadensreduktion.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.trooper.specialist.plasmatech_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
bravado
Reaktive Panzerung
2
bravadoReaktive Panzerung – Verbessert nächsten Einsatz von "Durastahl-Rüstung" oder "Schallgeschoss".
3
bravado
Duration Increase for Power Yield
4
abl_sw_ju_consuming_power
Duration Increase for Power Yield
5
bravado
Reaktive Panzerung
6
bravado
Reaktive Panzerung
7
sonicGrenadeReaktive Panzerung – Höhere Schadensreduktion.
  • [30s]
    abl_sw_ju_consuming_power Duration Increase for Power Yield

  • 1
    • When character takes damage that does not get redirected, not more than every 1 Sek. without tags tag.abl.debuff.damage_over_time and tag.abl.itm.relic.onhit_damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If CASTER is positioned ≤ 40m to center of TARGET

    Perform the following actions:

    • Play appearance epp.sith_warrior.cloak_of_pain.proc
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,024
      - Standard Health Percent Min = (float) 0,024
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,242
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [0s] [not displayed]
    bravadoEffect #5

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​utility.​not_aoe_healable
        AND
        • If TARGET is alive
        AND
        • If TARGET is a friend of CASTER
        >

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [hidden] [0.5s]
    bravadoEffect #6

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.bounty_hunter.kolto_missile.kolto_missile_heal_proc, dependent on calling effect
    • Heal the TARGET with Tech for 0,15*BonusHeal + 0,0075*StandardHealth, causing no threat
  • [10s]
    sonicGrenadeReaktive Panzerung
    Höhere Schadensreduktion.

  • 1
    • When effect is applied

    Perform the following actions: