1. Abilities
  2. sith_warrior
  3. skill
  4. utility
  5. war_master

War Master

rampage

War Master

Force Charge grants Unstoppable, granting immunity to interrupts, stuns, knockdowns, incapacitating and movement-impairing effects, and effects that push or pull you around for <<1>> seconds. Additionally, during this time, damage reduction is increased by 20%. for <<1>> seconds.

Attributes

Conditions

Metadata

Users

Used by
  • apc.test.cdurel.class_prototypes.war_kni.juggernaut_immortal_mods
  • apc.sith_warrior.juggernaut.vengeance_mods
  • apc.sith_warrior.juggernaut.rage_mods
  • apc.test.cdurel.class_prototypes.war_kni.juggernaut_vengeance_mods
  • apc.test.cdurel.class_prototypes.war_kni.juggernaut_rage_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
rampage
War Master
2
meleedpsunlockUnstoppable – Immune to movement-impairing effects and effects that push and pull you around.
  • [4s]
    meleedpsunlockUnstoppable
    Immune to movement-impairing effects and effects that push and pull you around.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.jedi_knight.rebuke.buff, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown, tag.abl.debuff.lift, tag.abl.debuff.physics, tag.abl.debuff.interrupt, tag.abl.debuff.banish, tag.abl.debuff.root, tag.abl.debuff.snare, tag.abl.debuff.blind, tag.abl.debuff.stun, tag.abl.debuff.fear, tag.abl.debuff.sleep
    • Modify stat Damage Reduction: Elemental, increase by 0.2
    • Modify stat Damage Reduction: Internal, increase by 0.2
    • Modify stat Damage Reduction: Kinetic, increase by 0.2
    • Modify stat Damage Reduction: Energy, increase by 0.2