[gb_beam]
[gb_beam]
Attributes
Type: | active |
Activation time: | 30s channel |
Target type: | Attackable |
AI type: | None |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16141036350688819263 |
Combat log ID: | 2943207943962624 |
FQN: | abl. |
Star Wars name: | [gb_beam] |
Other languages: | [gb_beam] [gb_beam] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (30s) On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Target overrides: - [target override] Caster
Global ID: 16140974567831822274 FQN: abl. test. ammer. gb_ prototype. gb_ beam/7/1 - Set Stack Limit
- [hidden] [3s]
Effect #2Slot: Other (not visible) Duration: 3s On death: Effect is removed Tick rate: 0.7s (4 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Global ID: 16140975667343448183 FQN: abl. test. ammer. gb_ prototype. gb_ beam/7/2 - Set Duration
- 1
- When effect ticks the 1st time
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 5
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [does not expire]
Bustin Beam
Stacks progressively slow and contain ghosts.Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 4 Tags: tag. abl. world_ design. test_ tag_ 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 4
Conditions: - Can only be called by other effects
Global ID: 16140976766855076408 Combat log ID: 2943207943962893 FQN: abl. test. ammer. gb_ prototype. gb_ beam/7/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
test. , dependent on calling effectammer. gb_prototype. beam_rifle_target_loop
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
test. , dependent on calling effectammer. gb_prototype. beam_rifle_end