1. Pouvoirs
  2. test
  3. ammer
  4. gb_prototype
  5. gb_beam

[gb_beam]

agonizingsaber

[gb_beam]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
agonizingsaber
[gb_beam]
2
agonizingsaber
[gb_beam]
3
agonizingsaber
Bustin Beam
  • [hidden] [does not expire]
    agonizingsaberEffect #1

  • [hidden] [3s]
    agonizingsaberEffect #2

  • 1
    • When effect ticks the 1st time

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 5
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [does not expire]
    agonizingsaber Bustin Beam

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.ammer.gb_prototype.beam_rifle_target_loop, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.test.ammer.gb_prototype.beam_rifle_end, dependent on calling effect