1. Abilities
  2. sith_warrior
  3. skill
  4. vengeance
  5. hew

Hew

abl_sw_ju_hew

Hew

Hurls the main-hand lightsaber at a target, dealing <<1>> weapon damage and slowing its movement speed by 50% for <<2[%d seconds/%d second/%d seconds]>>. Only usable on targets at or below 30% max health.

Replaces Vicious Throw.

Attributes

Conditions

Metadata

Users

Used by
  • apc.sith_warrior.juggernaut.vengeance
  • apc.tutorial.warrior.juggernaut.vengeance.5
  • apc.test.cdurel.class_prototypes.war_kni.juggernaut_vengeance

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sw_ju_hew
Hew
2
movementSlowedSlowed (Physical) – Movement speed reduced.
  • [hidden] [0s]
    abl_sw_ju_hewEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned 4m to 45m to melee distance of TARGET

    Perform the following actions:

    • Play appearance epp.sith_warrior.hew.throw, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) true
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 0
      - Travel Time = (time) 0.5s
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 4m to melee distance of TARGET
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Play appearance epp.sith_warrior.hew.close_range, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) true
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 0
      - Travel Time = (time) 0.5s
  • 3
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.27
      - Standard Health Percent Min = (float) 0.27
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0.8
      - Coefficient = (float) 2.7
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [3s]
    movementSlowedSlowed (Physical)
    Movement speed reduced.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.sith_warrior.dual_saber_throw.slow, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 50%