Supercharged Celerity
Supercharged Celerity
Requires and converts 10 stacks of Supercharge to issue Supercharged Celerity to you and your Operation group members within 40 meters, increasing alacrity by 10%. Lasts <<1>> seconds. Those affected by Supercharged Celerity become Exhausted and cannot regain Supercharged Celerity for 5 minutes.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141058422782839094 |
Combat log ID: | 3413304999411712 |
FQN: | abl. |
Star Wars name: | Supercharged Celerity |
Other languages: | Supergeladene Schnelligkeit Célérité superchargée |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141094649749445836 FQN: abl. trooper. supercharged_ celerity/12/1 - 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.trooper.supercharge
- Play appearance epp.
trooper. supercharged_celerity. cast_instant
- [10s]
Supercharged Celerity
Alacrity increased.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. raid_ wide_ megabuff abl. bounty_ hunter. supercharged_ celerity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. bounty_ hunter. supercharged_ celerity
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET does not have any effect with the tag tag.abl.bounty_hunter.sc_lockout or tag.abl.trooper.sc_lockout
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141097948284326885 FQN: abl. trooper. supercharged_ celerity/12/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectsupercharged_celerity. buff - Add effect #4 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Modify stat Activation Time Reduction, increase by 0.1
- Modify stat Channeling Time Reduction, increase by 0.1
- Modify stat [instant_reduction_percentage], increase by 0.1
- Modify stat [energy_regen_rate_modifier_percentage], increase by 0.1
- Modify stat [force_regen_rate_modifier_percentage], increase by 0.1
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141096848772698538 FQN: abl. trooper. supercharged_ celerity/12/3 - 1
- When effect is applied
Override target to:
- Companion
- Master = (int) 3
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [300s]
Exhausted
Unable to regain Supercharged Celerity.Slot: Debuff Duration: 5m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. trooper. sc_ lockout Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5m 0s
- Max Duration = (time) 5m 0s - Set type to Negative, ignore token threat, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. trooper. sc_ lockout
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141100147307582531 Combat log ID: 3413304999411987 FQN: abl. trooper. supercharged_ celerity/12/4 - Set Duration