Hold the Line
Hold the Line
Grants <<1[%d seconds/%d second/%d seconds]>> of immunity from all movement-impairing effects, knockdowns and physics and increases movement speed by 75%.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141168198365433767 |
Combat log ID: | 4559408432414720 |
FQN: | abl. |
Star Wars name: | Hold the Line |
Other languages: | Stellung halten Immuabilité |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [10s]
Hold the Line
Immune to movement impairing effects, knockdowns, and physics.
Movement speed increased.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140964459364635647 FQN: abl. trooper. hold_ the_ line_ vg/4/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. hold_the_line. cast - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. , tag.debuff. root abl. debuff. snare - Dispel all effects from tags tag.abl.debuff.root, tag.abl.debuff.snare
- 2
- When effect is applied
Perform the following actions:
- Set movement speed to 175%