1. Abilities
  2. sith_inquisitor
  3. skill
  4. madness
  5. mods
  6. tier2
  7. overloaded_strike

Overloaded Strike

sorcsage_overloaded_strike_imp

Overloaded Strike

Overloaded Strike hits up to two additional targets within 10 meters dealing <<1>> damage to both targets.

Replaces Lightning Strike.

Attributes

Conditions

Metadata

Users

Used by
  • apc.test.cdurel.class_prototypes.inq_con.sorcerer_madness_mods
  • apc.sith_inquisitor.sorcerer.madness_mods

Related effects, buffs and debuffs

Ability activation
1
sorcsage_overloaded_strike_imp
Overloaded Strike
  • [0s] [not displayed]
    sorcsage_overloaded_strike_impEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 3
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.chain_lightning.cast_end
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.162
      - Standard Health Percent Min = (float) 0.122
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1.42
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0