1. Abilities
  2. jedi_knight
  3. pacify

Pacify

empathy

Pacify

Pacifies the target, reducing its melee and ranged accuracy by 90% for 6 seconds. Cannot be used on Operation bosses. This ability does not respect the global cooldown.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
empathy
Pacify
2
empathyPacify – Melee and ranged accuracy reduced by 90%.
  • [0s] [not displayed]
    empathyEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_knight.pacify.cast_instant
    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If the Force spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [6s]
    empathyPacify
    Melee and ranged accuracy reduced by 90%.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.jedi_knight.pacify.target, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions: