Shrap Defense
Shrap Defense
Shrap Bomb deals 10% more initial damage and grants 2% damage reduction per target it hits for 10 seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16140997066753893674 |
Combat log ID: | 4525121708490752 |
FQN: | abl. |
Star Wars name: | Shrap Defense |
Other languages: | Splitterverteidigung Défense au shrapnel |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141093319148712716 FQN: abl. smuggler. skill. ruffian. mods. tier3. shrap_ defense/5/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 10%smuggler. shrap_ bomb_ initial_ damage
- 2
- When character deals damage with tags tag.
abl. smuggler. shrap_bomb_initial_damage
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- [10s]
Shrap Defense
Damage reduction increased.Slot: Buff Duration: 10s On death: Effect is removed Initial stacks: 1 Max stacks: 8 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141090020613830165 Combat log ID: 4525121708491014 FQN: abl. smuggler. skill. ruffian. mods. tier3. shrap_ defense/5/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Damage Reduction: Elemental, increase by 0.02
- Modify stat Damage Reduction: Energy, increase by 0.02
- Modify stat Damage Reduction: Internal, increase by 0.02
- Modify stat Damage Reduction: Kinetic, increase by 0.02