Sonic Wall
Sonic Wall
Threatening Scream protects all allies within range, excluding yourself, granting Sonic Wall, which absorbs <<2>> damage. Lasts up to <<1>> seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16140931166195324915 |
Combat log ID: | 3426550678552576 |
FQN: | abl. |
Star Wars name: | Sonic Wall |
Other languages: | Schallmauer Mur du son |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141018858674706025 FQN: abl. sith_ warrior. skill. utility. sonic_ wall/6/1 - 1
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 15m
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag tag.abl.proficiency.armor.light applied by CASTER
- If TARGET is a friend of CASTER
- If TARGET is alive
- If TARGET does not have any effect with the tag tag.abl.utility.not_aoe_healable
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- AoE Sphere
- [10s]
Sonic Wall
Absorbs damage.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141017759163076636 FQN: abl. sith_ warrior. skill. utility. sonic_ wall/6/2 - Set Duration
- 1
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0.05
- Standard Health Percent Min = (float) 0.05
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 1
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectskill. sonic_barrier