1. Abilities
  2. test
  3. combat
  4. rafeal
  5. stasis

Stasis Probe

sonicprobe

Stasis Probe

DNT- Channeling ability that fires a probe that does periodic internal damage and stuns target for 9 seconds.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stunnedStunned – Unable to act.
2
sonicprobe
Stasis Probe
  • [does not expire]
    stunnedStunned
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.test.combat.rafeal.stasis_probe.cast_instant, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    sonicprobeEffect #2

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.079
      - Standard Health Percent Min = (float) 0.059
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0