Stasis Probe
Stasis Probe
DNT- Channeling ability that fires a probe that does periodic internal damage and stuns target for 9 seconds.
Attributes
Type: | active |
Activation time: | 9s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141028891855144236 |
Combat log ID: | 2278123668242432 |
FQN: | abl. |
Star Wars name: | Stasis Probe |
Other languages: | [Stasis Probe] [Stasis Probe] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Stunned
Unable to act.Slot: Debuff Duration: during channel (9s) On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. stun Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141155324156363552 Combat log ID: 2278123668242689 FQN: abl. test. combat. rafeal. stasis/0/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
test. , dependent on calling effectcombat. rafeal. stasis_probe. cast_instant - Add effect #2 to TARGET from CASTER
- [hidden] [does not expire]
Effect #2Slot: Debuff Duration: passive On death: Effect is removed Tick rate: 3s # occurrences: 0 Tags: tag. abl. debuff. damage_ over_ time Conditions: - Can only be called by other effects
Global ID: 16141152025621481929 FQN: abl. test. combat. rafeal. stasis/0/2 - 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.079
- Standard Health Percent Min = (float) 0.059
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0