1. Abilities
  2. test
  3. qa
  4. mccameron
  5. prototypes
  6. stealth_detect
  7. aletered_test

Stealth Detect Test

Stealth Detect Test

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
probedroidAnti Stealth – Can see through stealth.
2
Stealth Detect Test
3
probedroidStealth Scan – Detecting stealthed enemies.....
4
Stealth Detect Test
5
Stealth Detect Test
  • [does not expire]
    probedroidAnti Stealth
    Can see through stealth.

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​npc.​detecting_stealth
        AND
        • If CASTER is not in combat
        AND
        • Is Alerted
          - Negated = (bool) false
          - Actor = (int) 2
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [6s]
    Effect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 35m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        AND
        • If TARGET has an effect with the tag tag.​abl.​buff.​stealth
        >

    Perform the following actions:

    • Play appearance epp.npc.ability.tech.stealth_scan.detect, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
    • Add effect #5 to TARGET from TARGET
  • [4s]
    probedroidStealth Scan
    Detecting stealthed enemies.....

  • 1
    • When effect expires

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 35m to center of TARGET
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​buff.​stealth
    • Add effect #4 to TARGET from CASTER
  • [hidden] [2s]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [hidden] [5s]
    Effect #5

  • 1
    • When effect ticks the 1st time

    Perform the following actions:

    • Play appearance epp.npc.ability.tech.stealth_scan.target, dependent on calling effect