Threatening Focus
Threatening Focus
Activating Combat Focus generates focus, reduces the cooldown of all your taunts by 5 seconds and damages all taunted targets around you.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141028993821512576 |
Combat log ID: | 4465387303337984 |
FQN: | abl. |
Star Wars name: | Threatening Focus |
Other languages: | Bedrohlicher Fokus Concentration menaçante |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141029991045274608 FQN: abl. jedi_ knight. skill. defense. mods. special. threatening_ focus/16/1 - 1
- After Combat Focus is activated by CASTER
Combat Focus
Immediately generates 6 focus.
FQN: abl.jedi_knight.combat_focus
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 15m
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 2
- After Combat Focus is activated by CASTER
Combat Focus
Immediately generates 6 focus.
FQN: abl.jedi_knight.combat_focus
Perform the following actions:
- Modify cooldown of Taunt by -5s
Taunt
Taunts the target, forcing it to attack you for <<1[%d seconds/%d second/%d seconds]>>. Player targets deal 30% less damage when attacking anyone other than you for <<2>> seconds.
FQN: abl.jedi_knight.taunt
- Modify cooldown of Challenging Call by -5s
Challenging Call
Immediately reduces threat towards all current enemies by a moderate amount. Player targets deal 30% less damage for <<2[%d seconds/%d second/%d seconds]>> when attacking anyone other than you.
FQN: abl.jedi_knight.challenging_call
- Modify Recharge Time
- Is Percentage = (bool) false
- Tags = (string)
- Ability Spec =Challenging CallChallenging Call
Immediately reduces threat towards all current enemies by a moderate amount. Player targets deal 30% less damage for <<2[%d seconds/%d second/%d seconds]>> when attacking anyone other than you.
FQN: abl.jedi_knight.challenging_call
- Amount = (float) -5
- After
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET has an effect with the tag tag.abl.debuff.taunt applied by CASTER
- If TARGET is an enemy
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141031090556896653 FQN: abl. jedi_ knight. skill. defense. mods. special. threatening_ focus/16/2 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectblade_storm. blade_storm_burst - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.207
- Standard Health Percent Min = (float) 0.167
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 1.87
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0