1. NPCs
  2. event
  3. bounty_hunting
  4. shared
  5. crime_bosses
  6. tatooine_crime_boss
Portrait

Kreegan Ramar <Crime Lord>

Level 15-70 | Champion | Mandalorian Bandit Leader


Attributes

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (16)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Missile Rounds

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​rocket_round

Missile Rounds
30s0.5s castany950100%

Summoning Pet

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​summon_add

Summoning Pet
45sinstant50 m901100%

Cryo Rounds

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​cryo_round

Cryo Rounds
30s0.5s castany900100%

Shock Rounds

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​shock_round

Shock Rounds
30s0.5s castany900100%

Flechette Rounds

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​flechette_round

Flechette Rounds
30s0.5s castany900100%

Radioactive Rounds

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​poison_round

Radioactive Rounds
30s0.5s castany900100%

Explosive Rounds

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​explosive_round

Explosive Rounds
30s0.5s castany900100%

Jet Charge

FQN: abl.​npc.​ability.​tech.​jet_charge

Jet Charge
30sinstant8-30 m801100%

Rocket Uppercut

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​rocket_uppercut

Rocket Uppercut
20sinstant4 m800100%

Missile Salvo

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​missile_salvo_cast

Missile Salvo
7.5sinstant30 m600100%

[shotgun_pistol_flurry_cone]

FQN: abl.​event.​bounty_hunting.​crime_lords.​kreegan_ramar.​shotgun_pistol_flurry_cone

[shotgun_pistol_flurry_cone]
1.5sinstant30 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.kreegan_ramar

Starts conversation: cnv.event.bounty_hunting.shared.crime_bosses.tatooine_crime_boss

Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_bhhelmet08_bms_archetype
  • + face_bhhelmet08_bms_heavy_bh_a06_crown
  • Material: face_gehelmet28_heavy_ge_a24mandalorian02_u
Body details
SlotDetails
chestchest_armor01_bms_archetype
  • + chest_armor01_bms_heavy_bh_a02_arm
  • + chest_armor01_bms_heavy_bh_a02_shld
  • + chest_armor01_bms_heavy_bh_a02_back
  • Material: chest_armor01_heavy_ge_a24mandalorian04_u
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_ge_a24mandalorian02_u_v01
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_bh_a02_forearm
  • Material: hand_gauntlet_heavy_ge_a24mandalorian04_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_bh_a02_back
  • + waist_belt_bms_heavy_bh_a02_front
  • + waist_belt_bms_heavy_bh_a02_sling
  • Material: waist_belt_heavy_ge_a24mandalorian04_u
legleg_armor01_bms_archetype
  • Material: leg_armor01_heavy_ge_a24mandalorian04_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_bh_a02_shin
  • Material: boot_tall_heavy_ge_a24mandalorian02_u