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Portrait

Tindalo <Specialty Goods>

Level 30-32 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bms_asian_a01
  • Material: head_twilek_bms_asian_a01_v04
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor[empty]
eyecolor[empty]
complexion[empty]
facepainttattoo_twilek_non_c05_u
    Body details
    SlotDetails
    chestchest_tight_bms_archetype
    • + chest_tight_bms_med_ge_a07_chest
    • + chest_tight_bms_med_ge_a07_shld
    • + chest_tight_bms_med_ge_a07_loin
    • Material: chest_tight_med_ge_a07repcitizen03_m
    bracerbracer_short_bms_archetype
    • Material: bracer_short_med_ge_a07repcitizen03_u_v01
    handhand_glove_bms_archetype
    • + hand_gauntlet_bms_med_ge_a07_back
    • Material: hand_gauntlet_med_ge_a07repcitizen03_u
    waistwaist_belt_bms_archetype
    • + waist_belt_bms_med_ge_a07_back
    • + waist_belt_bms_med_ge_a07_front
    • Material: waist_belt_med_ge_a07repcitizen03_u
    legleg_pant_bms_archetype
    • Material: leg_pant_med_ge_a07repcitizen03_m_v01
    bootboot_tall_bms_archetype
    • + boot_tall_bms_med_ge_a07_cuff
    • Material: boot_tall_med_ge_a07repcitizen03_u
    All NPCs with this appearance (2)