Frénésie préméditée
Frénésie préméditée
Le poignard dans le dos confère la frénésie préméditée, qui augmente les chances de coup critique à distance et technologique de 10 % pendant <<1[$d seconde/$d seconde/$d secondes]>>. De plus, les dégâts infligés par la frappe voilée rendent la cible susceptible pendant <<2[$d seconde/$d seconde/$d secondes]>>. Les attaques techno infligent 5 % de dégâts en plus aux cibles susceptibles.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 2.0.0 |
Global ID: | 16140923542000624397 |
Combat log ID: | 3202911731449856 |
FQN: | abl. |
Star Wars name: | Frénésie préméditée |
Autres langues: | Calculated Frenzy Berechnete Raserei |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141136871231019494 FQN: abl. agent. skill. concealment. calculated_ frenzy/12/1 - 1
- After Poignard dans le dos is activated by CASTER
Poignard dans le dos
Tend une embuscade à un ennemi et lui inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques. Utilisable uniquement derrière la cible.
FQN: abl.agent.backstab
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 2
- When character deals damage with tags tag.
abl. that does not get redirectedagent. veiled_strike
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character deals damage with tags tag.
- [15s]
Frénésie préméditée
Chances de coup critique augmentées.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141135771719392043 FQN: abl. agent. skill. concealment. calculated_ frenzy/12/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Chance critique à distance, increase by 0,1
- Modify stat Chance critique Techno, increase by 0,1
- [45s]
Susceptibilité (techno)
Les dégâts provenant des attaques techno sont augmentés.Slot: Debuff Duration: 45s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. tech abl. debuff. tech_ vulnerability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45s
- Max Duration = (time) 45s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. tech_ vulnerability
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141134672207764856 Combat log ID: 3202911731450128 FQN: abl. agent. skill. concealment. calculated_ frenzy/12/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat [modifier_percentage], increase by 0,05