Grenade de tempête de feu
Grenade de tempête de feu
Lance une grenade incendiaire où se trouve la cible principale. Crée une large parcelle de terrain brûlée au point d'impact, infligeant des dégâts élémentaires continus à tous les ennemis dans la zone.
Attributs
Type: | active |
Activation time: | 3s channel |
Target type: | Ground |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141013786730129046 |
Combat log ID: | 4337015025827840 |
FQN: | abl. |
Star Wars name: | Grenade de tempête de feu |
Autres langues: | Firestorm Grenade Feuersturmgranate |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [1.1s]
Tempête de feu
Dans le feu. Sûrement pas une bonne idée.Slot: Debuff Duration: 1.1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. operation. dxun. boss. huntmaster. huntmaster. incendiary_ grenade_ damage_ tick Initializers: - Set type to Negative, cannot toggle off
- Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.1s
- Max Duration = (time) 1.1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140955780535894866 Combat log ID: 4337015025828114 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. incendiary_ grenade_ tick/8/1 - 1
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
- If difficulty is not set to Master Mode
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,16
- Standard Health Percent Min = (float) 0,16
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
- If difficulty is set to Master Mode
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,3
- Standard Health Percent Min = (float) 0,3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0