1. Pouvoirs
  2. operation
  3. dxun
  4. boss
  5. huntmaster
  6. huntmaster
  7. penetrating_shot_random

Tir pénétrant

armorpiercingclip

Tir pénétrant

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
armorpiercingclip
Tir pénétrant
2
armorpiercingclip
Cible de tir pénétrant
3
armorpiercingclip
Tir pénétrant
4
armorpiercingclip
Tir pénétrant
5
armorpiercingclip
Tir pénétrant
6
armorpiercingclipBrise-armure – Armure réduite à 0.
  • [0s] [not displayed]
    armorpiercingclipEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • If no previous subeffect met its conditions

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • If no previous subeffect met its conditions

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    armorpiercingclipCible de tir pénétrant

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.huntmaster.huntmaster.rifle_target_marker, dependent on calling effect
  • 2
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When channel ended

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 4
    • When channel ended

    Override target to:

    • Caster

    Perform the following actions:

  • [0s] [not displayed]
    armorpiercingclipEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 1s
  • [0s] [not displayed]
    armorpiercingclipEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.rail_turret.rail_shot_fully_powered.fire, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 40
      - Direction = Target
      - Sort Type = Closest
      - Radius = 1m
      - Distance = 200m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    armorpiercingclipEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,32
      - Standard Health Percent Min = (float) 0,32
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #6 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​dxun.​boss.​huntmaster.​beasts.​shared.​is_a_beast

    Perform the following actions:

  • [24s]
    armorpiercingclipBrise-armure
    Armure réduite à 0.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set stat Index d'armure to 0
    • Play appearance epp.operation.dxun.boss.huntmaster.huntmaster.penetrating_shot_debuff, dependent on calling effect
  • [hidden] [1s]
    armorpiercingclipEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 30° pitch, 0° yaw
    • Stun the TARGET