Lancer de sabre
Lancer de sabre
Lance le sabre laser principal sur une cible distante, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme et conférant 3 points de rage.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141150634365282525 |
Combat log ID: | 807788859097088 |
FQN: | abl. |
Star Wars name: | Lancer de sabre |
Autres langues: | Saber Throw Lichtschwertwurf |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1.5s]
Effect #1Slot: Other (not visible) Duration: 1.5s On death: Effect persists # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.sith_ warrior. saber_ throw abl. sith_ warrior. melee_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s
Global ID: 16141137812152118265 FQN: abl. sith_ warrior. saber_ throw/13/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. saber_throw. throw - Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Restore 3 of TARGET's action points, causing no threat
- [hidden] [0s]
Effect #2Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.sith_ warrior. melee_ damage abl. , tag.sith_ warrior. direct_ damage abl. , tag.sith_ warrior. saber_ throw abl. , tag.sith_ warrior. furious_ focus_ benefit abl. sith_ warrior. melee_ ability Conditions: - Can only be called by other effects
Global ID: 16141136712640489516 FQN: abl. sith_ warrior. saber_ throw/13/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectsaber_throw. projectile - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) true
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 0
- Travel Time = (time) 0.5s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,158
- Standard Health Percent Min = (float) 0,158
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,06
- Coefficient = (float) 1,58
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- [3s]
Immobilisation (physique)
Incapacité de se déplacer.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. root abl. , tag.dispel_ type. physical abl. , tag.sith_ warrior. saber_ throw abl. sith_ warrior. melee_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Immune By Resolve
- Negated = (bool) true
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141135613128865439 Combat log ID: 807788859097407 FQN: abl. sith_ warrior. saber_ throw/13/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [3s]
Ralentissement (physique)
Vitesse de déplacement réduite.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.dispel_ type. physical abl. , tag.sith_ warrior. saber_ throw abl. sith_ warrior. melee_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- Immune By Resolve
- Negated = (bool) false
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141143309710254714 Combat log ID: 807788859097415 FQN: abl. sith_ warrior. saber_ throw/13/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff