Cascade en chaîne
Cascade en chaîne
La cascade de débris roue de coups les cibles à proximité chaque fois qu'elle inflige des dégâts.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 7.0.0 |
Global ID: | 16140921319807024840 |
Combat log ID: | 4543937960214528 |
FQN: | abl. |
Star Wars name: | Cascade en chaîne |
Autres langues: | Chained Cascade Verkettete Kaskade |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141100680972134177 FQN: abl. jedi_ consular. skill. combat. mods. tier2. chained_ cascade/5/1 - 1
- When character deals damage with tags tag.
abl. jedi_consular. cascading_debris
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141097382437249032 FQN: abl. jedi_ consular. skill. combat. mods. tier2. chained_ cascade/5/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET does not have one effect from Cascade de débris applied by CASTER
Cascade de débris
Inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques et consomme 40 points de Force pendant la durée de la canalisation. Réduit la vitesse de déplacement de la cible de 50 % et étourdit les ennemis faibles et standard pendant la canalisation. Ce pouvoir peut être canalisé lorsque vous vous déplacez.
FQN: abl.jedi_consular.skill.combat.cascading_debris
- If TARGET is different from CASTER
- If TARGET is an enemy
- If TARGET is alive
- If TARGET does not have one effect from
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectcascading_debris. tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,111
- Standard Health Percent Min = (float) 0,111
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,11
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0