1. Pouvoirs
  2. jedi_knight
  3. skill
  4. defense
  5. defensive_swings

Coups défensifs

guard_pass_defensive_swings

Coups défensifs

Infliger des dégâts avec le barrage de lames augmente vos chances de défense de 2 %. Cumulable 3 fois et dure <<1[$d seconde/$d seconde/$d secondes]>>.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.test.cdurel.class_prototypes.war_kni.guardian_defense
  • apc.jedi_knight.guardian.defense

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
guard_pass_defensive_swings
Coups défensifs
2
3
guard_pass_defensive_swingsCoups défensifs – Chances de défense accrues.
  • [hidden] [does not expire]
    guard_pass_defensive_swingsEffect #1

  • 1
    • When character deals damage with tags tag.abl.jedi_knight.master_strike that does not get redirected

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [6s]
    guard_pass_defensive_swingsCoups défensifs
    Chances de défense accrues.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_knight.skill.defensive_swings, dependent on calling effect
  • 2
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions: