Cri glacial
Cri glacial
Réduit à 50 % la vitesse de déplacement d'un maximum de 20 ennemis situés dans un rayon de 15 mètres autour de l'utilisateur pendant 6 secondes.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Debuff |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141087784201635774 |
Combat log ID: | 829388249628672 |
FQN: | abl. |
Star Wars name: | Cri glacial |
Autres langues: | Chilling Scream Eiskalter Schrei |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141050007957351124 FQN: abl. npc. ability. force. chilling_ scream/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. chilling_presence. cast_instant - Add effect #2 to TARGET from TARGET
- [6s]
Ralentissement (Force)
Vitesse de déplacement réduite.Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.debuff. snare abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 8m
Global ID: 16141046709422468157 Combat log ID: 829388249628932 FQN: abl. npc. ability. force. chilling_ scream/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectchilling_presence. tick - Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Set movement speed to 50%