Évasion
Évasion
Augmente de 200 % vos chances d'esquiver les attaques de mêlée et à distance pendant <<1>> secondes et réduit modérément l'animosité. N'interrompt pas la furtivité.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141019349800161796 |
Combat log ID: | 814811130626048 |
FQN: | abl. |
Star Wars name: | Évasion |
Autres langues: | Evasion Entgehen |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [4s]
Évasion
Chances de défense de mêlée et à distance accrues.Slot: Buff Duration: 4s On death: Effect is removed Tick rate: 1.5s (2 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. is_ dcd abl. agent. evasion Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. agent. evasion
- Max Stack Count = (int) 1
Global ID: 16141081723240247846 FQN: abl. agent. evasion/34/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectevasion. cast_loop
- 2
- When effect is applied
Perform the following actions:
- Modify stat Défense à distance, increase by 2
- Modify stat Défense en mêlée, increase by 2
- 3
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 4
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat [modifier_percentage], increase by -0,75
- Modify stat [modifier_percentage], increase by -0,75
- 5
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 6
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.agent.blow_for_blow
- 7
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectskill. energy_screen - Set movement speed to 200%
- Modify meta stat Modificateur de dégâts reçus (pourcentage) for effects from tag tag.
abl. , decrease by 0,6utility. is_ aoe
- 8
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectskill. energy_screen - Modify meta stat Modificateur de dégâts reçus (pourcentage) for effects from tag tag.
abl. , decrease by 0,6utility. is_ aoe
- [3s]
Coup pour coup
Renvoi de dégâts.Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. blow_ for_ blow abl. , tag.buff. reflect_ damage abl. utility. is_ dcd Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141080623728619635 Combat log ID: 814811130626362 FQN: abl. agent. evasion/34/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. blow_for_blow. buff_player
- 2
- Before NPC with this effect takes damage without tags tag.
abl. , tag.utility. is_ aoe abl. , tag.debuff. damage_ over_ time abl. , tag.itm. relic. onhit_ damage abl. that does not get redirectedutility. is_ not_ reflectable
Override target to:
- Trigger Caster
Perform the following actions:
- Reflect Damage
- Absorb Damage = (bool) false
- Reflect Melee = (bool) false
- Reflect Ranged = (bool) false
- Reflect Force = (bool) true
- Reflect Tech = (bool) true
- Cap Damage = (bool) true
- Amount Percent = (float) 1,5
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 9 - Play appearance epp.
agent. blow_for_blow. reflect_player
- Before NPC with this effect takes damage without tags tag.
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. is_ purge abl. utility. is_ dcd Conditions: - Can only be called by other effects
Global ID: 16141079524216991424 FQN: abl. agent. evasion/34/3 - 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.dispel_type.tech, tag.abl.dispel_type.physical, tag.abl.dispel_type.mental, tag.abl.dispel_type.force, tag.abl.dispel_type.purge_only
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ dcd Global ID: 16141087220798388901 FQN: abl. agent. evasion/34/4 - 1
- When effect is applied
Override target to:
- Enemies List
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0,25
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0