1. Pouvoirs
  2. agent
  3. evasion

Évasion

evasion

Évasion

Augmente de 200 % vos chances d'esquiver les attaques de mêlée et à distance pendant <<1>> secondes et réduit modérément l'animosité. N'interrompt pas la furtivité.

Attributs

Conditions

Métadonnées

Users

Used by
  • class.pc.spy
  • apc.tutorial.agent.sniper.virulence.8
  • apc.tutorial.agent.sniper.engineering.8
  • apc.tutorial.agent.operative.lethality.8
  • apc.agent.base
  • apc.tutorial.agent.operative.concealment.8
  • apc.tutorial.agent.operative.medicine.8
  • apc.test.cdurel.class_prototypes.age_smu.operative_base
  • apc.agent.operative.base
  • apc.tutorial.agent.sniper.marksmanship.8

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
evasionÉvasion – Chances de défense de mêlée et à distance accrues.
2
abl_ag_op_eye_for_an_eyeCoup pour coup – Renvoi de dégâts.
3
evasion
Évasion
4
evasion
Évasion
  • [3s]
    abl_ag_op_eye_for_an_eyeCoup pour coup
    Renvoi de dégâts.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.blow_for_blow.buff_player
  • 2
    • Before NPC with this effect takes damage without tags tag.abl.utility.is_aoe, tag.abl.debuff.damage_over_time, tag.abl.itm.relic.onhit_damage, tag.abl.utility.is_not_reflectable that does not get redirected

    Override target to:

    • Trigger Caster

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) false
      - Reflect Melee = (bool) false
      - Reflect Ranged = (bool) false
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) true
      - Amount Percent = (float) 1,5
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 9
    • Play appearance epp.agent.blow_for_blow.reflect_player
  • [0s] [not displayed]
    evasionEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​dispel_type.​tech, tag.​abl.​dispel_type.​physical, tag.​abl.​dispel_type.​mental, tag.​abl.​dispel_type.​force, tag.​abl.​dispel_type.​purge_only
  • [0s] [not displayed]
    evasionEffect #4

  • 1
    • When effect is applied

    Override target to:

    • Enemies List

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0,25
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0