1. Pouvoirs
  2. agent
  3. skill
  4. concealment
  5. acid_blade

Lame acide

acidblade

Lame acide

Enduit vos instruments d'acide, ce qui permet au poignard dans le dos d'infliger <<1[$d point/$d point/$d points]>> de dégâts d'empoisonnement internes supplémentaires pendant <<2[$d seconde/$d seconde/$d secondes]>>et augmente la perforation d'armure de 30 % pendant <<3[$d seconde/$d seconde/$d secondes]>>.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.test.cdurel.class_prototypes.age_smu.operative_concealment
  • apc.tutorial.agent.operative.concealment.1
  • apc.agent.operative.concealment

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
acidblade
Lame acide
2
debilitatingtoxinsEmpoisonnement (lame acide) – Dégâts internes réguliers.
3
acidbladeLame acide – Perforation d'armure + 30 %.
  • [6s]
    debilitatingtoxinsEmpoisonnement (lame acide)
    Dégâts internes réguliers.

  • 1
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.agent.poison_blade.target_tick, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,013
      - Standard Health Percent Min = (float) 0,013
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,13
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When character takes Kinetic damage from tag tag.abl.agent.lacerate

    Only when the following conditions are met:

    Perform the following actions:

    • Play appearance epp.agent.poison_blade.target_tick, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,013
      - Standard Health Percent Min = (float) 0,013
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,13
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Reset Timer
  • [15s]
    acidbladeLame acide
    Perforation d'armure + 30 %.

  • 1
    • When effect is applied

    Perform the following actions: