Résonance
Résonance
Attributs
Type: | active |
Activation time: | 2m 5s channel |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16140906601498000112 |
Combat log ID: | 3447578838433792 |
FQN: | abl. |
Star Wars name: | Résonance |
Autres langues: | Resonance Resonanz |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Résonance
Inflige des dégâts cinétiques réguliers aux ennemis situés dans un rayon de 1 km. En cas de canalisation réussie, inflige des dégâts considérables aux ennemis dans un rayon de 1 km. Le fait d'infliger des dégâts suffisants interrompt cette canalisation.
Grâce à son contrôle hors norme de la Force, Revan a créé une résonance de Force avec le noyau de la machine et canalise sa puissance en une attaque immense.Slot: Buff Duration: during channel (2m 5s) On death: Effect is removed Tick rate: 6s (20 ticks) # occurrences: 0 Global ID: 16141083862325325791 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/1 - 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 150m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 2
- Just before this effect is removed
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.operation.yavin_4.boss.the_returned.resonance_damage_shield_popped
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- [hidden] [1800s]
Effect #2Slot: Buff Duration: 30m 0s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. yavin_ 4. boss. the_ returned. resonance_ damage_ shield Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30m 0s
- Max Duration = (time) 30m 0s
Global ID: 16141084961836952994 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/2 - Set Duration
- 1
- Before NPC with this effect takes damage
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 892 961
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- Before NPC with this effect takes damage
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 568 227
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- Before NPC with this effect takes damage
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 892 584
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- Before NPC with this effect takes damage
Only when the following conditions are met:
- If difficulty is set to 16-man VM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 2 000 000
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 5
- Just before this effect is removed
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [10s]
Effect #3Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. yavin_ 4. boss. the_ returned. resonance_ damage_ shield_ popped Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - Can only be called by other effects
Global ID: 16141086061348580469 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Interrupt ability but do not prevent follow-up usage
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141078364767189072 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/4 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141079464278816291 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/5 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 150m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If difficulty is set to Story Mode
Perform the following actions:
- Ballistic Impulse, centered at caster, possibly knockdown, momentum = 3, 35° pitch, 0° yaw
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,35
- Standard Health Percent Min = (float) 0,35
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. resonant_overload
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 150m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Ballistic Impulse, centered at caster, possibly knockdown, momentum = 5, 35° pitch, 0° yaw
- Instantly kill the TARGET
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. resonant_overload
- [hidden] [4s]
Effect #6Slot: Buff Duration: 4s On death: Effect is removed Tick rate: 2s (2 ticks) # occurrences: 0 Hydra script: hyd. operation. yavin_ 4. enemy. boss. the_ returned. inst_ the_ returned Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s
Conditions: - Can only be called by other effects
Global ID: 16141080563790443766 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/6 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.operation.yavin_4.boss.the_returned.resonance_damage_shield_popped
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- Add effect #9 to TARGET from CASTER
- Modify cooldown of Fureur sanglante by -1%
Fureur sanglante
FQN: abl.operation.yavin_4.enemy.boss.the_returned.bloodfury
- Delay next ability by 4s (GCD)
- Dispel all effects from tags tag.abl.operation.yavin_4.boss.the_returned.immobility
- Dispel all effects from ability Résonance
Résonance
FQN: abl.operation.yavin_4.enemy.boss.the_returned.resonance_precast
- Dispel all effects from tags tag.abl.operation.yavin_4.boss.the_returned.invulnerability
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- If TARGET has one effect from [passives_health] applied by TARGET
[passives_health]
FQN: abl.operation.yavin_4.enemy.boss.the_returned.machine_core.passives_health
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- 4
- When effect ticks the 1st time
Perform the following actions:
- Execute hydra hook P7_Transition
- [3s]
Saccade
Puissante saccade subie durant la canalisation d'une énorme quantité d'énergie. Étourdissement et incapacité d'agir.Slot: Buff Duration: 3s On death: Effect is removed Tick rate: 2s (1 ticks) # occurrences: 0 Hydra script: hyd. operation. yavin_ 4. enemy. boss. the_ returned. inst_ the_ returned_ barks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141081663302070969 Combat log ID: 3447578838434092 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/7 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1,4, 40° pitch, 180° yaw
- Stun the TARGET
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. resonant_overload - Execute hydra hook Bark_P7_Trans
- [hidden] [does not expire]
Effect #8Slot: Buff Duration: passive On death: Effect is removed Initial stacks: 7 Max stacks: 7 # occurrences: 0 Tags: tag. abl. operation. yavin_ 4. boss. the_ returned. transition_ phase_ 7 Conditions: - Can only be called by other effects
Global ID: 16141073966720679588 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/8
- [hidden] [25s]
[HIDDEN]Heave BlockerSlot: Buff Duration: 25s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. yavin_ 4. boss. the_ returned. heave_ blocker Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 25s
- Max Duration = (time) 25s
Conditions: - Can only be called by other effects
Global ID: 16141075066232307063 Combat log ID: 3447578838434110 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/9 - Set Duration