1. Pouvoirs
  2. smuggler
  3. skill
  4. dirty_fighting
  5. wounding_shot

Tirs blessants

flankingshot

Tirs blessants

Lance une volée de tirs sur la cible, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme et utilisant 6 points d'énergie par seconde. Quand vous infligez des dégâts avec les tirs blessants, chacun de vos effets de saignement présent sur la cible lui inflige également des dégâts.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.tutorial.smuggler.gunslinger.dirty_fighting.1
  • apc.smuggler.gunslinger.dirty_fighting

Related effects, buffs and debuffs

Ability activation
1
flankingshot
Tirs blessants
  • [hidden] [does not expire]
    flankingshotEffect #1

  • 1
    • When effect ticks
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has an effect with the tag tag.​abl.​exp.​seasons.​02_uprisings.​force_focus
        OR
        • If CASTER has ≥ 6 Energy
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,049
      - Standard Health Percent Min = (float) 0,049
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0,67
      - Coefficient = (float) 0,49
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0,67
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Secondary Ranged
    • Play appearance epp.smuggler.wounding_shot.reticle, dependent on calling effect
  • 2
    • When effect ticks
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​exp.​seasons.​02_uprisings.​force_focus
        AND
        • If CASTER has ≥ 6 Energy
        >

    Perform the following actions:

    • Spend Energy
      - Amount = (float) 6
      - Amount Percent Of Current = (float) 0
      - Amount Percent Of Max = (float) 0
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Cancel this ability
  • 4
    • Just before this effect is removed

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​agent.​laze_target_stacks

    Perform the following actions:

  • 5
    • Just before this effect is removed

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​agent.​laze_target_stacks

    Perform the following actions: