Aktivierte Sprengpacks
Aktivierte Sprengpacks
"Brandgeschoss" fügt bis zu 4 Zielen Schaden zu und bringt an jedem getroffenen Ziel einen Detonator an. Werden die Ziele von "Ionenwelle" getroffen, explodieren die Detonatoren und fügen den jeweiligen Zielen Schaden zu.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 7.0.0 |
Global ID: | 16140917398246720147 |
Combat log ID: | 4546944437321728 |
FQN: | abl. |
Star Wars name: | Aktivierte Sprengpacks |
In anderen Sprachen: | Primed Det Packs Packs de détonateurs amorcés |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141031580721004315 FQN: abl. trooper. skill. plasmatech. mods. tier3. primed_ det_ packs/6/1 - 1
- When character deals damage with tags tag.
abl. that does not get redirectedtrooper. incendiary_round_dd
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. trooper. direct_ tech_ attack Conditions: - Can only be called by other effects
Global ID: 16141028282186118194 FQN: abl. trooper. skill. plasmatech. mods. tier3. primed_ det_ packs/6/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,005
- Standard Health Percent Min = (float) 0,005
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,05
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- [10s]
Aktivierte Sprengpacks
Detonationspack bereit für Sprengung.Slot: Debuff Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. trooper. direct_ tech_ attack Initializers: - Set type to Negative, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141029381697747585 Combat log ID: 4546944437322001 FQN: abl. trooper. skill. plasmatech. mods. tier3. primed_ det_ packs/6/3 - 1
- When character takes damage from tag tag.
abl. trooper. ion_squall
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectthermal_detonation. thermal_detonation_explosion - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,041
- Standard Health Percent Min = (float) 0,041
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,41
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Remove this effect
- When character takes damage from tag tag.