1. Fähigkeiten
  2. jedi_consular
  3. skill
  4. balance
  5. vanquish

Überwinden

abl_jc_sh_vanquish

Überwinden

Überwindet das Ziel mit großer Macht und verursacht sofort <<1>> Kinetikschaden sowie <<3[$d Sekunden/$d Sekunde/$d Sekunden]>> lang <<2>> zusätzlichen Kinetikschaden. Das Ziel wird außerdem <<4[$d Sekunden/$d Sekunde/$d Sekunden]>> lang Verwundbar, wodurch es 5% mehr Schaden durch Machtangriffe erleidet.

Ersetzt Geistschmettern.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.jedi_consular.sage.balance
  • apc.tutorial.consular.sage.balance.2

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_jc_sh_vanquish
Überwinden
2
abl_jc_sh_vanquishZerschmettert (Überwinden) – Regelmäßiger Kinetikschaden.
3
cbt_st_vulnerableVerwundbar (Macht) – Durch Machtangriffe erlittener Schaden erhöht.
4
abl_jc_sh_vanquish
Überwinden
5
6
abl_jc_sh_vanquish
Überwinden
  • [0s] [not displayed]
    abl_jc_sh_vanquishEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.vanquish.cast_end
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,142
      - Standard Health Percent Min = (float) 0,102
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1,22
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • [6s]
    abl_jc_sh_vanquishZerschmettert (Überwinden)
    Regelmäßiger Kinetikschaden.

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET does not have 1 or more effects with the tag tag.​abl.​jedi_consular.​force_suppression applied by CASTER

    Perform the following actions:

    • Play appearance epp.jedi_consular.vanquish.debuff
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,033
      - Standard Health Percent Min = (float) 0,033
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,33
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​jedi_consular.​force_suppression applied by CASTER

    Perform the following actions:

    • Play appearance epp.jedi_consular.vanquish.debuff
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,03795
      - Standard Health Percent Min = (float) 0,03795
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,3795
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 5
    • When character takes damage that does not get redirected from tag tag.abl.jedi_consular.project

    Only when the following conditions are met:

    Perform the following actions:

    • Remove this effect
  • [45s]
    cbt_st_vulnerableVerwundbar (Macht)
    Durch Machtangriffe erlittener Schaden erhöht.

  • 1
    • When effect is applied

    Perform the following actions:

  • [0s] [not displayed]
    abl_jc_sh_vanquishEffect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET != PRIMARY TARGET
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If TARGET has an effect with the tag tag.​abl.​jedi_consular.​force_suppression applied by CASTER
        >

    Perform the following actions:

    • Play appearance epp.jedi_consular.vanquish.cast_hit
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,142
      - Standard Health Percent Min = (float) 0,102
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1,22
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [6s]
    abl_jc_sh_vanquishÜberwinden

  • 1
    • When effect ticks

    Perform the following actions:

    • Modify Charges
      - Tag = (string)
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
  • 2
    • When character takes damage that does not get redirected from tag tag.abl.jedi_consular.project

    Only when the following conditions are met:

      • If TARGET does not have 1 or more effects with the tag tag.​abl.​jedi_consular.​force_suppression applied by CASTER

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.death_field.death_brand_explosion, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,033
      - Standard Health Percent Min = (float) 0,033
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,33
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Remove this effect
  • 3
    • When character takes damage that does not get redirected from tag tag.abl.jedi_consular.project

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​jedi_consular.​force_suppression applied by CASTER

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.death_field.death_brand_explosion, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,03795
      - Standard Health Percent Min = (float) 0,03795
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,3795
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Remove this effect