1. Fähigkeiten
  2. bounty_hunter
  3. skill
  4. bodyguard
  5. kolto_shell

Kolto-Hülle

koltoshell

Kolto-Hülle

Erzeugt um das Ziel herum eine Kolto-Hülle mit 7 Ladungen, die 3 Minuten lang anhält. Erleidet das Ziel Schaden, verliert "Kolto-Hülle" eine Ladung und heilt <<1>> Gesundheit des Ziels. Dieser Effekt kann nur einmal alle 2,5 Sekunden auftreten. Es kann pro Ziel nur eine Kolto-Hülle aktiv sein.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.bounty_hunter.mercenary.bodyguard
  • apc.tutorial.bounty_hunter.mercenary.bodyguard.1

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
6
koltoshellKolto-Hülle – Heilt bei erlittenem Schaden.
2
koltoshell
Kolto-Hülle
3
koltoshell
Bereichskapseln
4
merc_comm_uti_supercharged_defenseSchildhülle – Absorbiert Schaden.
5
koltoshell
Kolto-Hülle
  • [180s]
    koltoshellKolto-Hülle
    Heilt bei erlittenem Schaden.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.kolto_shell.kolto_shell_cast
  • 2
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.bounty_hunter.kolto_shell.kolto_shell_cast
    • Modify Charges
      - Tag = (string)
      - Ability Spec = 0
      - Amount Max = (float) 6
      - Amount Min = (float) 6
      - Amount Percent = (float) 0
  • 3
    • When character takes damage, not more than every 3 Sek.

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.bounty_hunter.kolto_shell.kolto_shell_proc
    • Heal the TARGET with Tech for 0,52*BonusHeal + 0,026*StandardHealth, causing no threat
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [4s]
    merc_comm_uti_supercharged_defenseSchildhülle
    Absorbiert Schaden.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.shell_shield.buff
  • 3
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0,013
      - Standard Health Percent Min = (float) 0,013
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0,26
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [4.5s]
    koltoshellEffect #5