DE_lethal_throw_test
DE_lethal_throw_test
DE_Throw your energy knife at a wounded target for high damage. Can only be used on targets with less than 20% health.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Debuff |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140993419443671415 |
Combat log ID: | 833300964835328 |
FQN: | abl. |
Star Wars name: | DE_lethal_throw_test |
In anderen Sprachen: | [lethal_throw_test] FR_lethal_throw_test |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s]
DE_lethal_throw_testSlot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. agent. energy_ blade_ ability Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
Global ID: 16141164236683537241 FQN: abl. test. qa. cjones. lethal_ throw_ test/0/1 - <
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 15,001m to 32m to center of TARGET
Perform the following actions:
- Play appearance epp.
agent. lethal_throw. cast_instant_long - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0 Sek.
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned ≤ 15m to center of TARGET
Perform the following actions:
- Play appearance epp.
agent. lethal_throw. cast_instant_short - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0 Sek.
- 3
- When projectile completed travel and hit target
Perform the following actions:
- Play appearance epp.
agent. lethal_throw. hit - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,58
- Standard Health Percent Min = (float) 0,5
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- <
- If a random chance of 20% is met
- If CASTER has the ability 16140944251556875262 – not found, with a rank < 2
Perform the following actions:
- Restore 5 of TARGET's energy, causing no threat
- 5
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- <
- If a random chance of 10% is met
- If CASTER has the ability 16140944251556875262 – not found, with a rank < 1
- If previous subeffect did not meet all conditions
Perform the following actions:
- Restore 5 of TARGET's energy, causing no threat