Lasermarkierung
Lasermarkierung
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Debuff |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141128852242999533 |
Combat log ID: | 2283170254815232 |
FQN: | abl. |
Star Wars name: | Lasermarkierung |
In anderen Sprachen: | Laze Target Cible amorphe |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141166345740220952 FQN: abl. npc. ability. rifle. laze_ target_ enraged/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. laze_target. cast - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [16s]
Schadensanfälligkeit
Erlittener Schaden um 5% erhöht.Slot: Debuff Duration: 16 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. damage_ vulnerability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 16 Sek.
- Max Duration = (time) 16 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Target overrides: - [target override] Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Global ID: 16141163047205335409 Combat log ID: 2283170254815490 FQN: abl. npc. ability. rifle. laze_ target_ enraged/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. laze_target. target - Modify stat Modifikator für erhaltenen Schaden (Prozent), increase by 0,1